Ygoz Blog

 
 
Should only be played in one this format since you can only make one 1 card Black Rose Dragon.

MPT

1/30/2010

3 Comments

 
Could be viable again with:

3x Magical Merchant
3x Verdant Sanctuary
3x Pot of Avarice

Other good LV 1 insects include Shiny Black C and Bee List Soldier.
 
The new hot deck is Kristya LS. A fun thing I like to do is to tech 1 Fairy in place of the horrendous Shire. Shire is just used as a Chargeable Fairy. I find it much better to use one of my personal teches instead of Shire, since being Chargeable isn't THAT good, and it's mostly a dead card.

1. Asura Priest
This + Honest is a 2 card Raigeki with damage. Pretty potent combo. It can also be used as a game winner with Beckoning. Also swings over Banisher of the Radiance.

2. Herald of Orange Light
This is like your Divine Wrath Honest. It's a discard/-1, but it's very versatile. Stop that DAD, or just seal game with this and Celestia/Honest in hand. It's also a Tuner.

3. Victoria
Honesteable, and steals Stardusts and Red Dragon Archfiends. Also wrecks Disaster Dragons. This one is more the side, but maining him is somewhat fun.

4. Third Celestia
Does everything your other Celestias do, is a third Fairy, and last of all, it gives you more game winning options (important if JD gets limited.) I would play 3 regardless, to be honest.
 
3x Thunder Dragon
3x Eccentric Boy
 
3|Lodt|Ryko, Lightsworn Hunter
3|Tdgs|Herald of Orange Light
3|Lodt|Honest
3|Sd5|D.D. Warrior Lady
3|Mrl|Shining Angel
3|Sdde|Dimensional Alchemist
3|Lon|Soul of Purity and Light
1|Lod|Asura Priest
1|Sdj|Sangan
1|Sovr|Archlord Kristya
1|Pp01|Marshmallon
1|Dlg1|Gorz the Emissary of Darkness

3|Ysds|Book of Moon
1|Sd7|Brain Control
1|Sdj|Scapegoat
1|Sd2|Heavy Storm
1|Sdp|Mystical Space Typhoon

2|Cp04|Bottomless Trap Hole
2|Lod|Royal Oppression
1|Sd6|Call Of The Haunted
1|Sd2|Torrential Tribute
1|Cp04|Return from the Different Dimension
 
Have broken bosses.

Vennominaga, the Deity of Poisonous Snakes
Evil Dragon Ananta
The Tyrant Neptune

Makes for a fun Tier 2/3 deck.
 
Props to Jason for the concept.

2x Mystic Tomato
2x Lonefire Blossom
1x Dandylion
1x Debris Dragon

I can play Mark of the Rose in anything now.
 
Flamvell Heroes is a deck originally developed by CuDi` from Pojo, who called it Dark Synchro. Later on, S{t}ack, also from Pojo, further developed the deck, calling it SynchTurbo.

Both of these versions simply splashed the Flamvell engine (to varying degrees) into a LV 8-focused Dark Synchro/Skill Drain deck. Today, Eric's deck focuses a lot more on the Flamvells, also using some cool tricks like busting out Flamvell Uruquizas and actually being able to protect himself with Flamvell Counter. Flamvell Counter is an upgraded Dark Bribe for the Flamvell theme, and it doesn't cost a -1 either. Sounds like this could get to become an interesting deck.

Picture
(Monsters: 19)
1 Dark Armed Dragon
2 Decoy Dragon
1 Destiny Hero - Diamond Dude
2 Destiny Hero - Malicious
2 Destiny Hero - Plasma
1 Elemental Hero Stratos
3 Flamvell Firedog
3 Flamvell Magician
1 Gorz the Emissary of Darkness
1 Plaguespreader Zombie
1 Sangan
1 Summoner Monk

(Spells: 13)
2 Allure of Darkness
1 Brain Control
3 Destiny Draw
1 Heavy Storm
1 Mind Control
1 My Body as a Shield
1 Mystical Space Typhoon
3 Rekindling

(Traps: 8)
2 Bottomless Trap Hole
1 Call of the Haunted
2 Flamvell Counter
1 Return from the Different Dimension
1 Solemn Judgment
1 Torrential Tribute

Right off the bat, you should notice the inclusion of Decoy Dragon. The purpose of Decoy Dragon is to summon all of the LV 8's this deck can make. I'm not too sold on the viability of this strategy, until I noticed that Decoy Dragon is a wannabe Flamvell monster. Teching it was a smart choice, since it also functions as stall. Something I don't like in here in Destiny Hero - Plasma. Although I can see the comboes with Rekindling, teching 2 isn't that great. You should only play 1, since you have an effective 3 copies (Stratos/RotA into Stratos/Plasma itself.)

A better option is Diamond Dude. Diamond Dude hits so many critical, game winning spells in here it's not even funny. A superior Destiny Hero lineup would be 2x D-Dude/ 2x Malicious, and 1x Plasma. I'm a fan of a teched Doom Lord, but it doesn't contribute in here at all.

Picture
Also, maxing out on the Flamvells means that you are definitely going to open up dead once in a while. Since the purpose of maxing them is to run the Flamvell Counter card, I don't see why it's not maxed out. I would say take out one My Body as a Shield for a Flamvell Counter. Flamvell Counter is uncosted, and it also allows you to use Return from the Different Dimension more successfully. Although I like MBaaS, I would have to admit that a themed, costless Bribe is better.

Another thing is that Flamvell Magician doesn't need Flamvell Firedog to be live, since it can be used as a Tuner. I would suggest removing a Flamvell Firedog for a copy of Dark Grepher to solve double Malicious in hand.

Overall, I would have to say that this deck is pretty good. The overall fixes are:

-1 Destiny Hero - Plasma
-1 Flamvell Firedog
-1 My Body as a Shield

+1 Destiny Hero - Diamond Dude
+1 Dark Grepher
+1 Flamvell Counter
 
It shouldn't be built like LS with JD. Those decks require stuff like various names to pay up for JD. Play LS Monarchs, or an LS variant focusing on Chaos Sorcerer, Dark Armed Dragon, Royal Oppression, and Caius + Treeborn (25Strat) or Oppression LS focusing on Celestia Spam (wlsack.)
 
Are going to be good next format I heard. I guess that makes an Infernity format (which kinda sucks since decks dominated by 1 deck are never good.)

Oh, and I saw this guy on Pojo raging how there wasn't ever a Blackwing format (claiming it was bias against Blackwings.) Who wants a Blackwing format though? Isn't having a "xxx" format never a good thing?