Ygoz Blog

 
 
Vayu Lightsworns are turning out to be really good during testing. Combining in a Hand Destruction engine, it turns into a sacky deck that easily dishes out 8000 damage. I think in the future, this might turn out to be a viable combination. Can users give me some thoughts?

2|Lodt|Celestia, Lightsworn Angel
2|Lodt|Wulf, Lightsworn Beast
2|Lodt|Ryko, Lightsworn Hunter
1|Lodt|Lyla, Lightsworn Sorceress
1|Lodt|Aurkus, Lightsworn Druid
1|Lodt|Jain, Lightsworn Paladin
1|Lodt|Garoth, Lightsworn Warrior
1|Lodt|Lumina, Lightsworn Summoner

2|Anpr|Blackwing - Vayu the Emblem of Honor
2|Crms|Blackwing - Sirocco the Dawn
1|Crms|Blackwing - Gale the Whirlwind

2|Lodt|Judgment Dragon
1|Ptdn|Dark Armed Dragon
1|Sd6|Chaos Sorcerer
1|Ptdnsp|Dark Grepher
1|Taev|Necro Gardna
1|Sdrl|Morphing Jar
1|Csoc|Plaguespreader Zombie

3|Dp07|Hand Destruction
3|Lodt|Solar Recharge
1|Sdrl|Foolish Burial
1|Sd2|Heavy Storm
1|Sd5|Reinforcement of the Army
1|Ptdn|Allure of Darkness
1|Tdgs|Charge of the Light Brigade

2|Fet|Threatening Roar
2|Ast|Beckoning Light
1|Sd2|Torrential Tribute

2|Crms|Blackwing Armor Master
2|Rgbt|Blackwing Armed Wing
1|Sovr|Blackwing - Silverwind the Ascendant

1|Tdgs|Magical Android
1|Tdgs|Stardust Dragon
1|Tdgs|Goyo Guardian
1|Crms|Arcanite Magician
1|Csoc|Black Rose Dragon
1|5ds1|Colossal Fighter
1|Ha01|Mist Wurm
1|Tdgs|Red Dragon Archfiend
1|Ha01|Ally of Justice Catastor
1|Ha01|Brionac, Dragon of the Ice Barrier
 
Tele-DAD can somewhat be made using the card Reinforce Truth.

Reinforce Truth
Normal Trap
Special Summon 1 Level 2 or lower Warrior-Type monster from your Deck. You cannot conduct your Battle Phase the turn you activate this card.

Activate it during the End Phase, pulling Jutte Fighter. Switch up a position, make an 8, proceed to beat face. Too bad Jutte Fighter's an EARTH. The other choice, Torapart, is DARK, but can only make Colossal.

MPT

1/30/2010

3 Comments

 
Could be viable again with:

3x Magical Merchant
3x Verdant Sanctuary
3x Pot of Avarice

Other good LV 1 insects include Shiny Black C and Bee List Soldier.
 
The new hot deck is Kristya LS. A fun thing I like to do is to tech 1 Fairy in place of the horrendous Shire. Shire is just used as a Chargeable Fairy. I find it much better to use one of my personal teches instead of Shire, since being Chargeable isn't THAT good, and it's mostly a dead card.

1. Asura Priest
This + Honest is a 2 card Raigeki with damage. Pretty potent combo. It can also be used as a game winner with Beckoning. Also swings over Banisher of the Radiance.

2. Herald of Orange Light
This is like your Divine Wrath Honest. It's a discard/-1, but it's very versatile. Stop that DAD, or just seal game with this and Celestia/Honest in hand. It's also a Tuner.

3. Victoria
Honesteable, and steals Stardusts and Red Dragon Archfiends. Also wrecks Disaster Dragons. This one is more the side, but maining him is somewhat fun.

4. Third Celestia
Does everything your other Celestias do, is a third Fairy, and last of all, it gives you more game winning options (important if JD gets limited.) I would play 3 regardless, to be honest.
 
3x Thunder Dragon
3x Eccentric Boy
 
Have broken bosses.

Vennominaga, the Deity of Poisonous Snakes
Evil Dragon Ananta
The Tyrant Neptune

Makes for a fun Tier 2/3 deck.
 
Props to Jason for the concept.

2x Mystic Tomato
2x Lonefire Blossom
1x Dandylion
1x Debris Dragon

I can play Mark of the Rose in anything now.
 
Are going to be good next format I heard. I guess that makes an Infernity format (which kinda sucks since decks dominated by 1 deck are never good.)

Oh, and I saw this guy on Pojo raging how there wasn't ever a Blackwing format (claiming it was bias against Blackwings.) Who wants a Blackwing format though? Isn't having a "xxx" format never a good thing?
 
Blackwings aren't doing very well competitively right now. Hopefully, this changes with The Shining Darkness, as it releases Breeze the Gentle Wind and Blackwing Treasure, two cards which will give Blackwings a big boost. I'm going to list some fun tech cards for BW that I've thought up of, but they may not be very good. I think that it might be worth doing a lot of random things to see what works best. A basic tenet though, for BW, is you have to run 3x Shura, Bora, Kalut, and 1x Gale as basically the necessities. On Pojo, I saw someone using 1x Bora (for less clogged hands) this is a really bad idea since Bora gives high BWW searches. He also did 2x Shura, and 2x Kalut in other builds. I have no idea why he would want to do that. I'm pretty sure that altering the number of BW's played isn't the best course of action. I really shouldn't be bashing on him though since a lot of my teches are kinda weird too.
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My first idea is Blackwings + Tragoedia. This idea was inspired by Jae Kim. The logic is that by having BWW, all your Blackwings float, keeping Trag's attack high. You can also tutor for the level you want to steal, as there are a lot of commonly played 2/3/4's. I added Reckless Greed, allowing you to draw more. It's also a Sakuretsu when used with Tragoedia. Last of all, it can help you hit Black Whirlwind, and etc. The skipping 2 draw phases might be a turn-off, so I guess you could try Jar of Greed.I tested this deck and it did moderately well against the other top decks. It really gave Blackwings a speed boost. However, other players (particularly CuDi`) would prefer Jar of Greed in the spot.

Tragoedia also helps stop the OTK's that are running around this format, so good card.
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The next idea isn't really that great but it's worth mentioning. It's Mask of Darkness. Mask lets you recycle your Icarus Attacks, Royal Oppressions, and the staple Traps. It sounds decent in theory, but it might flop. I learned about this idea from 25Strat. Not to sure about this idea, but it's worth a mention. It would be better if Crush was still around.

However, Blackwings run a lot of Trap cards, so it might be a pretty decent idea to main.

Mask of Darkness isn't that bad of a card though, and it's a 1-1. The list that 25Strat used contained only a single teched copy of Mask of Darkness. If I were to try the deck out, I would use 2 copies for more consistency (and also so I could see what actually happens due to the inclusion.

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Light-Imprisoning Mirror is actually pretty good in BW. By maining it, you can defeat Lightsworn and anti-meta decks more easily. It also is effective against Chaos builds, especially those that use Ryko (which is the majority of the competitive ones.)

I would think about maining 2 Light-Imprisoning Mirror in Blackwings. It helps defeat LS, pretty much the dominant deck of the format, and it also beats a lot of other ones. Too bad it makes you weaker against Zombies (since it is a totally dead card then.)

The last tech I have is Banisher of the Radiance. This card pretty much destroys the meta. Unfortunately, he has a relatively low attack score - 1600. His associate, Banisher of the Light, has 100 attack and 2000 defense. That's too slow, since by the time you set it, LS can already wreck you, and so can ZOMBIES. wlsack has suggested playing triple Banisher with triple Waboku. This might become good. In theory, it should smash the top decks, but it might not work as well in practice.
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Highly viable this format.

Methods:
Doomsday Method: (Token generation + D-Hero engine) A friend of mine has incorporated Enemy Controller and Cyber Valley into this build for viable token outlets.

Hamster Method: Hamster + Bubonic Vermin = Instant Plasma. This idea comes from wlsack, of Pojo and currently Player's Legacy forums. This idea is also pretty good.

Personally, I prefer the Doomsday Method due to superior speed, but the Hamster Method can incorporate Cat and Chaos Sorcerer.